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PEDBRA
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Tasty Clothesline

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Part of the Tasty Series.

This didn’t come out as fast and easy as I thought it would, mainly because of the cloth simulations. But I managed a good result and it looks tasty.

I modeled everything except for the grass and wheat, applied a cloth simulation and weight painted the collision areas, then made vertex groups, then returned to weight paints. It took a while and several tries to get an acceptable simulation.

tastyCloth.gif
tastyCloth2.jpg
tastyCloth_playblast1.png
tastyCloth_playblast2.png

PEDBRA